In Professor Kieron’s workshop, the class was shown a glimpse into the world of Zines. We looked at the relevance of them in both the illustration and the graphical design industry, and were also shown exactly how create one. We went on to discuss the various medias artists use within them, and how a pc can create or enhance a zine. Continue reading Zines
In the process of designing, collecting imagery and documenting every twist and turn the design process takes- helps it move it forward. Our minds are constantly absorbing information, impressions and images that spark ideas, makes us react and helps us make decisions. Continue reading Collect what you see! – Visual Research
A nice game about throwing balls at cups. At the last part of professor Adrian’s class we played a game, each player had to throw one ball, either to the nearest or furthest cup. Scoring the closer cup represented 5 points to your team, and scoring the furthest 10 points.